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Shiny material


TomA
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Yes. So in the reflection area of a standard Vray material is a setting for exit color. Once the reflections reach max depth it returns this color. If you set the reflection color to he diffuse roughly, then the exit color roughly the same as well, and lower the max depth, objects will appear from your environment, but all have the same color tone.

 

Check this out: http://www.aversis.be/tutorials/vray/vray_basic_material_settings_01.htm my earlier statement was not a complete answer on how to create the material you are looking for. This should help.

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