fi3er Posted September 11, 2004 Share Posted September 11, 2004 hallo there, guys I have got this prob: while rendering radiosity lit scene, there are no reflections of background map on my raytrace materials (windows) it reflects geometry with textures, everything, xcept the sky, which is spherical environment bitmap. it reflects only black. any hints? cheers, fi3er Link to comment Share on other sites More sharing options...
abicalho Posted September 12, 2004 Share Posted September 12, 2004 Increase the Physical Scale of your exposure control. It's 1500. Set it to match the value of the brightest light source you have. Alexander Link to comment Share on other sites More sharing options...
fi3er Posted September 12, 2004 Author Share Posted September 12, 2004 ok this works thnx man! Link to comment Share on other sites More sharing options...
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