Roodogg Posted April 5, 2012 Share Posted April 5, 2012 (edited) Hello folks. Wonder if anyone can help me here! I'm trying to map this small wood edge texture around my curved model. (It's a lot of faces) At the moment I am painstakingly selecting each section, uvw mapping, hitting 'normal align', rotating locally and hitting 'fit'. This is obviously taking billions of seconds and I'm sure is unnecessary! Also, when I collapse, the information will probably be lost. Is there a tidy procedural way of doing this? Thanks in advance for your help.[ATTACH=CONFIG]47425[/ATTACH] Edited April 5, 2012 by Roodogg Link to comment Share on other sites More sharing options...
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