TomA Posted April 12, 2012 Share Posted April 12, 2012 I cannot see a texture or the UVW Mapping of it on objects in my viewports. It just shows as a single homogeneous diffuse colour. I have selected 'Show Standard Map in Viewport' which normally works, but not this time. I am using Vray, although I don't think that this is a Vray specific problem. Any ideas? Cheers Link to comment Share on other sites More sharing options...
erickdt Posted April 12, 2012 Share Posted April 12, 2012 If you're using MAX 2012 you might want to switch from the Nitrous display driver to direct 3d. That might solve your problem. Reverting from the Nitrous display solved a load of viewport problems for me... E Link to comment Share on other sites More sharing options...
TomA Posted April 12, 2012 Author Share Posted April 12, 2012 (edited) Alas no, I'm using 2010 Design, but thanks. NB I just found out that since I was using an opacity map within the material in question I had to activate 'Show Standard Map in Viewport' for the opacity map as well as the parent material, and it is now visible in all viewports. Edited April 12, 2012 by TomA Link to comment Share on other sites More sharing options...
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