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Maxwell Grass


eric nixon
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Thanks, The grass geo is generated onto any object with a grass modifier tag, when you hit render.

Whats cool is that the grass blades dont intersect each other.. :)

 

This image used nearly a gig of ram for the grass geo, so ram usage could be an issue.

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The sunlight-hdri slows it down, This render was over an hour on 12 real cores @3.8.. but I also cranked the settings right up (20 subdivs per blade), so that affected ram usage too.

 

If you need to cover a football pitch you can use much, much more optimal settings, and crucially theres a progressive LOD filter to reduce the number of distant grass blades.

Edited by eric nixon
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