tamerfouad Posted May 19, 2012 Share Posted May 19, 2012 Hello, I’m working in 3dmax animation project & I have a big problem with moving objects specially Cars that make flickers (Seem as Shadows under moving Cars) I attached photo about setting and sample I need help!! Regards for all Link to comment Share on other sites More sharing options...
dmv79 Posted May 21, 2012 Share Posted May 21, 2012 For animated objects (lights included), you should calculate the GI diferently. In your case it makes perfect sense... you saved the "shadows" incrementally. For the IR use animation prepass first, save it then switch to animation rendering. For secondary bounces use brute force. It's slower, but needed. You heve reflections on the walls to worry about, but look up the vray sphere fade to render the car in a different pass... can save lots of time. Good luck Link to comment Share on other sites More sharing options...
tamerfouad Posted May 29, 2012 Author Share Posted May 29, 2012 Thanks daniel macedo i will try your idea Link to comment Share on other sites More sharing options...
dmv79 Posted May 29, 2012 Share Posted May 29, 2012 Not my idea... But hope it helps. Link to comment Share on other sites More sharing options...
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