lilioart Posted June 7, 2012 Share Posted June 7, 2012 Studio/Institution: personalGenre: OtherSoftware: Maya, RealFlow, V-RayWebsite: http://www.lilioart.com/2011Description: Greetings, My first post on the forum, nice to meet you all! This is my experimental piece playing with the V-Ray shaders. The initial intention was to draw the scene that I'd be spending with a few friends over light snacks and drinks. Fluid was meshed in RealFlow, everything else modelled in Maya, and rendered in V-Ray using Irradiance map, Light Cache map, and Caustics map. Here is the scene breakdown of the image: https://vimeo.com/43515247 Comments/suggestions are most welcomed. Please let me know how I did. Thanks for viewing, cheers! Link to comment Share on other sites More sharing options...
AubreyM Posted June 7, 2012 Share Posted June 7, 2012 Hi Lily, Welcome to the forums. I'm in Ontario as well. The image looks good, makes me thirsty looking at it. I would tweak a few things though. For one, when I look at the ice cubes closely they don't quite look right. Not really transparent, remember it's just frozen water. The orange slices really give it away. Too uniform, not laying flat on the plate like they should. If I was to be really picky the stems on the cherries shouldn't be white. The cake looks yummy. Link to comment Share on other sites More sharing options...
braddewald Posted June 7, 2012 Share Posted June 7, 2012 I think a little bit of post work would go a long way. I agree that the oranges give it away: for me it's that they're too small. This is your image after literally 10 minutes in Photoshop. Link to comment Share on other sites More sharing options...
lilioart Posted June 7, 2012 Author Share Posted June 7, 2012 thanks, Aubrey for the suggestions. I was having difficulty doing the ice cubes as I tried to mimic the effects from live object reference so I tried to do a transparent outer with an opaque white core, but maybe the rim of the outer part is too opaque? Will definitely take you suggestion on the orange to make it look more natural looking on the plate. As for the stems... it is supposed to be plastic-ish picks to hold the cherry tomatoes in place For some odd reasons, I had my mind on cherry tomatoes at the time I was doing the drawing, and regretted that I didn't use cherries or grapes only after I had the image rendered out... Link to comment Share on other sites More sharing options...
lilioart Posted June 7, 2012 Author Share Posted June 7, 2012 Thanks, Bradley. I like how you make the drink pop! With your suggestion, I have a question about colour space. Originally, when I test rendered out the image without linear workflow applied, the image was extremely dark, but I actually liked the colour on the drink (test render of the drinks): And then when I rendered out with linear workflow, everything looks better, except the drink part was extremely washed out. So in a situation like this, how should I go about deciding if I should use linear workflow or not? You are right, the oranges need to be bigger. I worried that I was getting spoiled by the giant oranges we are used to seeing in North America (or was it just a Canadian thing?), since elsewhere in the world, oranges tends to be smaller... Link to comment Share on other sites More sharing options...
braddewald Posted June 7, 2012 Share Posted June 7, 2012 Personally, I always use linear workflow because it's more physically correct. When things are washed out, you can just add contrast in photoshop or whatever post-production software you use. Link to comment Share on other sites More sharing options...
lilioart Posted June 11, 2012 Author Share Posted June 11, 2012 Thank-you all again for your great suggestions. I worked on this some more and here is my final image. The initial image does look a bit on the grey side so I tried to add some vibrancy to make the image less flat... with bigger oranges Link to comment Share on other sites More sharing options...
koldo Posted June 26, 2012 Share Posted June 26, 2012 Really good work (sure) especially (for me) lighting and texturing...so good. ______ 3D RENDERING Link to comment Share on other sites More sharing options...
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