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Applying 2d maps to imported objects in 3ds 2013


archvis
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We have finally upgraded from 3ds 2008 to 3ds 2013 in our office and I have been playing with some of the features which don't seem too far removed (I am not too advanced a user, but can pull together a reasonable image).

 

The main thing I am struggling with is that in 2008 I was able to attach a jpeg image as the diffuse map and it would appear 'properly' on whatever surface it was attached to, i.e. not distorted or confused.

 

In 2013 when I attempt to attach a jpeg in the diffuse map slot it will not come in correctly.

 

The attached image shows the material attached to a box created in 3dsbox.jpg

 

(on the left) and the same material attached to the imported box (imported from microstation via a dwg). Obviously the left hand image is what I am after, can anyone enlighten me as to what I am doing wrong/need to do to get the jpeg to display properly.

 

Many thanks in advance for all your help.

 

Chris.

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Hi, sorry I mustn't've made it clear (quite difficult to explain these things!) I am importing the objects from microstation (export to dwg-import to 3ds) and then applying the materials in 3ds. Definitely not importing any materials!

 

I seem to have fixed it by using a UVW modifier which I have changed from 'planar' to 'box', although I am not sure how this will work in more complex models (I have been testing it with boxes, cylinders & planes).

 

Cheers,

 

Chris.

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