aflack Posted September 20, 2004 Share Posted September 20, 2004 I have read all the threads on this shader but still can't seem to be able to get it to work. I want the background through the windows to glow, I have unlocked the shader and imported it into the output box of the camera shaders section with-in the render tab! Then I draged it across to an empty sphere within the material editor and selected instance. I took the Quality up to 4 and the spread up the 1.5. From what I have read thats all I need to do, am I missing something or is there another way of achieveing the same result. Thanks Link to comment Share on other sites More sharing options...
pixelperfectg Posted September 20, 2004 Share Posted September 20, 2004 The glare is a post render effect. Meaning that MR adds the effect once the render is complete. Your settings should work fine....Your not canceling the render before it's complete are you? Jeff Link to comment Share on other sites More sharing options...
aflack Posted September 20, 2004 Author Share Posted September 20, 2004 I think I may well be guilty of that! I'll try it without cancelling it! Link to comment Share on other sites More sharing options...
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