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Weird shapes


ranlll
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Hello, I'm new here and I hope I'll find kind people here :)

I'm kind of newbie in 3Ds Max so I still try to learn and understand some things but I need help in this one.. On screenshots the corners of that figure are different, two are somehow concave, and two others are normal. How do I fix that so they will be identical ? I want some figures to be fully symmetrical and this makes problems :( Can you please help me figure this one out ?

Screens:

th_scr3dsmx2-200712.pngth_scr3dsmx1-200712.png

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Glad you figured it out.

 

In the future though, always make sure your vertex are "welded", normals are oriented uniformly. and that if you are going to use the Bevel/Chamfer/Extrude/Etc functions in Edit Poly, that you choose the right normals: Group/Local/Polygon.

 

Also, if you are simply looking to make a perfectly symmetrical object, then consider deleting one half of the object, model until your heart is content, and then add a Symmetry Modifier to the object and adjust the mirror to the halfway point.

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