Daggie Posted July 26, 2012 Share Posted July 26, 2012 So When doing Exteriors, speacially night and dusk view, how do you show whats inside the building, specially when the exterior has large glass windows, What are good methods to do this, Im working on a project these days, and the client wants to see "activity" inside the windows, since its a shopping mall, hes like cant you photoshop, well i cant jsut photoshop, it doesnt look right, and i really dont know a efficient method of photoshopping. I have attached what i have done. So please help me, tell me what you guys think, what will ya'll do, any helpful link, example files, would be a big help. Thank you. Link to comment Share on other sites More sharing options...
Corey Beaulieu Posted July 26, 2012 Share Posted July 26, 2012 Windows look like a solid in the daytime and become transparent in the night. This isn't an exact statement, but the idea is that you should be able to see the interior more clearly (from outside) at night. I think that your exterior lighting is making this difficult for you. If your scene is lit and dressed on the interior then chill out on the exterior affectation/mood lights and get a clean render. Do the color washes in PS or in a separate pass and if you are using Vray, then be sure and get a Raw Refraction pass. You can screen/add this to your sim in PS and set the clarity of the interior to whatever you want. Link to comment Share on other sites More sharing options...
Umesh Raut Posted August 4, 2012 Share Posted August 4, 2012 The activity needs to be there in 3D, you have to put models of people and furniture/stuff generally seen inside malls, only then will you get the desired image. You're right, you can't just photoshop. There's a huge pile of myths about what photoshop does and I distinctly remember one (budding) female model asking me to teach her how to remove clothes from photos. Link to comment Share on other sites More sharing options...
Daggie Posted August 4, 2012 Author Share Posted August 4, 2012 Thanks guys. Link to comment Share on other sites More sharing options...
johnathanwest Posted August 8, 2012 Share Posted August 8, 2012 In most cases like this... I do a rendering without the glass, and a rendering with the glass. Then I can add or subtract the people inside as needed. Do a reflection pass, is also a great Idea. I also agree that most of the glass work and glass coloring should be done in Photoshop, its much easier to manege and control. Link to comment Share on other sites More sharing options...
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