Shogoki2015 Posted August 1, 2012 Share Posted August 1, 2012 Hello folks, a simple problem, but i don't seem to get it. help would be much appreciated. i have a basic concrete wall and i want to apply 2 blended maps to it by using a vray blend material. one is a leaking map to add some age to the wall, the other map adds some more imperfections. for simplicity i'll just name them coat materials A and B. coat material A is set to map channel 2. coat material B is set to map channel 3. base materials for A and B are both darker versions of my concrete material. coat material for A is a leaking jpg (b/w), for B it's a dirt jpg (b/w). i can edit them both in the uv mapping modifier by selecting the corresponding map channel and enabling "show material in viewport" in the material editor. the problem is: whenever i set the uv mapping channel to 2 or 3, only that material will show up in the render, never both at a time. if i select neither 2 nor 3, none will show up. i hope that descriptions works without pictures is there a way to get both (or more) channels to show up at the same time? thanks and ... cheers Link to comment Share on other sites More sharing options...
dmv79 Posted August 1, 2012 Share Posted August 1, 2012 Just add two uv maps... one in channel 2 and the other in channel 3. Link to comment Share on other sites More sharing options...
Shogoki2015 Posted August 2, 2012 Author Share Posted August 2, 2012 that did indeed work ... not very intuitive imo, but ok. thanks daniel, cheers to you. Link to comment Share on other sites More sharing options...
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