Jump to content

add random uvw map also to instanced objects


jinj
 Share

Recommended Posts

hi all, what about a script that can add to a selection of instanced object a instance or a copy of UVW MAP modifier with random setting?

 

so to can have just one texture and adding realism to the object in the scene.

i have found an amazing script that can do that, but it would be nice to extend it.

it has only rotation. the code is available. if someone is interested i will share the link.

 

Brian Kitts posted a script that could do something in that way, but it needs to break instances. but it doesn't seam to work on max 2013.

http://forums.cgarchitect.com/60685-random-uvw-script-existence-anywhere.html#post305038

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...