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Light leaks, light spos problems


stefambatros
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This is the result that i got with the increased settings for ir and lc.The light leaks have disappeared but other gi problems have occurred and the result is still inacceptable.

I will try to render with brute force and hope for better results

 

Maybe you'd want to try VRay lights for that, you never know when the standart lights give you problems. There's a plug in which adds a target to VRay light.

 

http://www.scriptspot.com/3ds-max/scripts/vraylight-target

 

At a project of mine, which was a hair saloon i used the exact same spot light model with simple sphere VRay light placed inside the bulb. As it'll be a very small sphere, the intensity should be huge. But it was a nice illumination as i remember. Similiar to your last image but not leaking even a bit.

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