Jump to content

Quicktime VR


JHalton
 Share

Recommended Posts

Hello,

 

Can anyone point me in the right direction of creating a Quicktime VR via Max6? We have been commisioned to preduce some food packaging but the client wants to be able to swivle around looking in at it. Could do with a Tutorial as I have never done it before. pooping.

 

Your nervously.!

 

Dan

Link to comment
Share on other sites

I recently did a bit of investigating into this and found two solutions to work the best.

 

1. If you have vray render your scene with a spherical camera with the FOV override set to 360 degrees. Then render your image with a width twice as big as the height. Then use this app http://www.panoshow.com/panocube.htm to convert the image to a cubic QTVR

 

2. If you don't have vray then get the CubicVR script here: http://plugins.angstraum.at/ You choose a camera and then it renders out the six sides of the cube. To combine the into a QTVR use the GoCubic app that comes with the script.

 

Both work great, much better than the built in QTVR tools in max.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...