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dark materials


dmv79
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Hello everybody.

I've been working on a scene where I have mostly dark materials (dark gray and black walls, dark wood floor, etc.). As we all know, these materials really "suck" light. I've been testing with GI bounces multipliers, camera settings, override materials, light intensity and so on. My last attempt was contrast base to brighten things up. But in all situations things tend to get a bit washed out. I can, in post, make things the way I want to. It really isn't a problem but I'd like to hear about your experiences and thoughts on this.

Cheers

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