iceboydarkb Posted September 6, 2012 Share Posted September 6, 2012 a lot info about max scripts on the internet for arhiviz . but new max versions add a lot tools that you couldnt do years ago. so my question is what are the best max scripts for arhiviz today? Link to comment Share on other sites More sharing options...
Corey Beaulieu Posted September 6, 2012 Share Posted September 6, 2012 The floor Generator is definitely on that list. and a plug in: Forest Pack Pro Link to comment Share on other sites More sharing options...
Bruce Hart Posted September 7, 2012 Share Posted September 7, 2012 The Soulburn Collection is very handy: http://www.neilblevins.com/cg_tools/soulburnscripts/soulburnscripts.htm Link to comment Share on other sites More sharing options...
iceboydarkb Posted September 7, 2012 Author Share Posted September 7, 2012 after looking on the internet this are the ones that look interesting. need to know if anyone is using them -array 3D -bookmanager 1.0 -bookscatter -instance tool -outliner 2.0 -vray material control -merge by layer -multitexture and uniqueMaterialID -rockgenerator -relink bitmaps Link to comment Share on other sites More sharing options...
Peter M. Gruhn Posted September 10, 2012 Share Posted September 10, 2012 I have a couple types of Array 3d, Itoo's clone etc. Modifer based arrays are cool. Let me second and third the mention of Soulburn. That goes in first for me after an install. Set aside some time to see which ones are good for you and which aren't. I love the object attacher/detachers. There's a script, I can't remember what it's called, "Primitive Maker" maybe. I can't quite get a clean install, but it doesn't take much fussing. You feed it a mesh and it makes a primitive out of it with even a size roller (I don't know if it implements this cleverly of if you run into "don't use object scaling" issues.) So there's "Standard" and "Complex" and "Mental Ray" and now... "Gruhn" sections on the create list. I like it better than merging or something. I have had some very happy use of some features of Miauu's workplane. Ten bucks well spent and he's really good with the support. And then, there's my own scripts. Some of them duplicate functionality already available through only two more clicks, and mine have like no error checking so if I use them wrong, I'm sure they'll break. I have a button that moves an object to 0,0,0. I have a button that moves an object's pivot to center floor of the object. One click. Happy. I'm sure there's your own scripts that need to be written to make your life exactly as awesome as you want. Link to comment Share on other sites More sharing options...
iceboydarkb Posted September 11, 2012 Author Share Posted September 11, 2012 isnt everything from Soulburn possible in max 2012? Link to comment Share on other sites More sharing options...
cg_Butler Posted October 18, 2012 Share Posted October 18, 2012 I'll say that VRay MAterial Control is a must for any serious visualisation user! It's ability to change materials en mass is so handy! I'd say i use it daily. I agree floor generator is also extremely useful, i also use the to create ceiling grids. ;-) Merge by layer is extremely useful too. I can't believe no one has mentioned the Blur Scripts package too...... Blur Scripts Just to get it our there here's a handy script i wrote to create multisub objects with random colours and material names already applied. Give it a go! http://www.scriptspot.com/3ds-max/scripts/multisub-object-material-creator Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted October 18, 2012 Share Posted October 18, 2012 A few that have not been mentioned but are very useful in making Max more powerful in production... - Sergo Pogosyan (3 point rotate / 3 point scale) - Sergo Pogosyan Batch Render - Miauu Work Plane - Miauu Nested Isolation - Christopher Grants Copy and Paste - Dave and Goliath Proxy Tools - Advanced Paitner - Populate Material Editor Link to comment Share on other sites More sharing options...
Bruce Hart Posted October 19, 2012 Share Posted October 19, 2012 isnt everything from Soulburn possible in max 2012? There are some things that have equivalents in 2012 (object painter for one). However there are many other things in there that are still handy - Object detacher - Transform randomizer - wireframe colour randomizer - Object Replacer ... are a few I use a bit For Vray I would also recommend getting Lele's tools. I use his Light Monkey and View/Camera converter a lot Link to comment Share on other sites More sharing options...
cg_Butler Posted October 19, 2012 Share Posted October 19, 2012 Plenty of great scripts! The Blur scripts pack has a lot of really useful scripts too. Such as Vertex Placer and Object Randomizer. Link to comment Share on other sites More sharing options...
iceboydarkb Posted October 20, 2012 Author Share Posted October 20, 2012 i watched videos from miauu's scripts. he is insane good http://miauumaxscript.blogspot.com/p/miauus-script-pack.html Link to comment Share on other sites More sharing options...
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