Jump to content

UVW Unwrap plug in or 3ds Max?


scostumatu
 Share

Recommended Posts

The UVW tools in Max 2012 and 2013 aren't nearly as bad as they used to be. It really depends on what you are wanting to unwrap. Max does hard surfaces very well but can struggle on organic meshes.

 

Some external UVW programs are quite good like Roadkill as well as UVLayout.

 

The biggest thing to remember that it is not the program, but it is the quality of the mesh. If the mesh topology makes no sense, it will be impossibly hard to unwrap it no matter what program you use.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...