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Making a single modifier in the stack unique


Terri Brown
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Hi all,

 

Ok this question makes me feel a bit daft as I'm sure it is so simple, but in the 10 years or so that I've been using Max i've never found a solution (this is where you ask why on earth i haven't posted earlier). So, here it is:

 

As a basic eg, I have two boxes as instances of each other, onto which I then apply a bend and a twist modifier to them (which are obviously also instanced). Duh. Ok, so now what if I want to keep the boxes' basic parameters instanced (like height, segments etc), and also the bend, but want to make ONLY the twist modifier unique to add some variation??? Is this possible? Because whenever I have tried my entire stack un'bolds' and the whole object is made unique.

 

I know this must be very obvious but I can't for the life of me figure it out...or find the answer online.

 

Please help me before I do something drastic.

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