mikebart Posted September 17, 2012 Share Posted September 17, 2012 (edited) Hi, this is a Realtime landscape personal project that i've been working on for quite some time now using the Real Virtuality Engine by Bohemia Interactive. Software used 3dsmax, mudbox, photoshop, World Tools (mask mapping) by Daniele Pistollato, RV Engine. Edited September 17, 2012 by mikebart Link to comment Share on other sites More sharing options...
mikebart Posted September 17, 2012 Author Share Posted September 17, 2012 Link to comment Share on other sites More sharing options...
salvador Posted September 17, 2012 Share Posted September 17, 2012 Not bad at all, but the trees overall look kind of painted, specially the background trees. The mood is quite real though. Link to comment Share on other sites More sharing options...
mikebart Posted September 18, 2012 Author Share Posted September 18, 2012 yeah, maybe thinning out the leaves on the texture would help them a bit closer up, the textures get quite compressed through mip-mapping in the distance though. thanks for the comments, much appreciated. Link to comment Share on other sites More sharing options...
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