mohamedberry Posted September 23, 2004 Share Posted September 23, 2004 hi guys, i've been using 3d viz for 3 years now, and i'm feeling im not improving !! please advise. here are my last work samples... i use no plugins for rendering, only architectural materials that comes with viz 4, no radiosity used, dufault scanline, default renderers Link to comment Share on other sites More sharing options...
IC Posted September 23, 2004 Share Posted September 23, 2004 The main thing to improve on in your renders is the ambient light. It's either too strong or too weak. Link to comment Share on other sites More sharing options...
mohamedberry Posted September 23, 2004 Author Share Posted September 23, 2004 ps. : pix in low quality to reduce files size Link to comment Share on other sites More sharing options...
chuck Posted September 23, 2004 Share Posted September 23, 2004 i think you answered your question.....you don't use radiosity, or different materials. i think the biggest problem with your renderings is the lighting. give radiosity a try for a few weeks and see what happens. you might want to look at an architectural image with good lighting as a reference. try to break down where the light is coming from and what creates the shadows. chuck Link to comment Share on other sites More sharing options...
mohamedberry Posted September 23, 2004 Author Share Posted September 23, 2004 i had some advices to use brazil, and i tried mentalray for awhile, but no luck to adjust the variables to get a good result. Link to comment Share on other sites More sharing options...
kicks Posted September 23, 2004 Share Posted September 23, 2004 Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted September 23, 2004 Share Posted September 23, 2004 Before turning to any 3rd party renderers, you should learn how to light your scenes without them. Using VRay, Brazil or whatever doesn't mean your renders will improve. Study lighting techniques and material creation. Learn them. Only then, imho, you should think of changing to another renderer. Do as Chuck said. Observe your environment and try to reproduce it. In you images, we can see you simply place lights in the scene, there's no visible tweaking nor natural order. Check the tutorial section of cgarchitect.com and look for the illumination tutorials. You'll see what I mean. Link to comment Share on other sites More sharing options...
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