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Vray displacement problems


stefambatros
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Hi,

 

I just started a new rendering project for a client and i am trying to use vray displacement to create some text geometry as i have to render a lot of scenes with just some text changes from one scene to another.

The problem is i need to provide the renders in 3000x3000 resolution and i can't get the edges of the diplaced geometry to look smooth.

I tried using displacement maps with resolution from 3000x3000 to 6000x6000 and still no smooth result. I also tried maps with blur and no blur but still the result aren't what i need.

 

Anyone has any idea on what am i doing wrong here ?

Thanks

diplace_settings.JPG

diplace_problem.JPG

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Thanks guys for your replies.

 

The problem was i needed the edges of the letters to be smooth so i would have to do a lot of poly submodeling to achieve this effect with turbosmooth.

 

I managed to make vray displament work by loading the displacement map with a vraybmpfilter instead of normal bitmap. I also blurred the displacement map and now the results look great.

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