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Render settings for picking up details in carpet


3dvizual
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You also need to be careful that your irradiance map / light cache settings aren't blurring the detail too much (I'm assuming you're using this). I would try rendering a region using brute force. If it looks way better than your IR/LC solution then start there. This is a great tutorial I always refer to when setting up scene specific GI: Making sense of VRay Settings

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