Jump to content

3dmax 2012 vray 2.30 - need help with HDRI lighting using few techniques


piotrek255
 Share

Recommended Posts

Hi,

 

After a long time testing by myself i decided to ask for help.

I tried many techniques like:

 

using a hemisphere and vraylightmaterial

putting hdr into vray dome light

putting and removing the hdr from enviroment slot in the above examples

 

my HDRi is a 50mb high quality 8k parking lot scene with defined sky point, i work in gamma 2.2

 

I tried tweaking a lot of settings with IM/LC/BF but i could not get a clean render, only brute force with 100 subdivs gave me clean render but the rendering time was absurd....

 

Is there a way to get a clean splotch free render with reasonable rendertimes?

 

Untitled-1.jpg

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...