reyng Posted December 1, 2012 Share Posted December 1, 2012 Hi, I'm trying out vray physical camera. However, after adjusting the camera angle and positions, and changing the viewport to camera view, the view always shows an empty viewport. I could still select the objects in the scene however, they seems to appear invisible. If I try rendering, the objects doesn't shows up as well. Is this a problem with my camera settings or lighting? Link to comment Share on other sites More sharing options...
GobiPonnusamy Posted December 1, 2012 Share Posted December 1, 2012 chk far and near clip or u might hide the 3d geometry in command panel display Link to comment Share on other sites More sharing options...
Mamoon Bestani Posted December 5, 2012 Share Posted December 5, 2012 (edited) - be sure camera are not inside the wall. - be sure that you are render camera viewport . ______________________________________________________________________________ http://www.dubai3dmax.com/ Edited February 16, 2013 by serjeant Link to comment Share on other sites More sharing options...
yoyoskyd Posted December 8, 2012 Share Posted December 8, 2012 check if the sun is set too high, maybe caused by overexposure. Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted December 8, 2012 Share Posted December 8, 2012 This is not likely to be related to the Physical Cam. Why don't you upload a few screenshots so we can see your scene and maybe better understand what's going on? Link to comment Share on other sites More sharing options...
aaronmolina Posted December 9, 2012 Share Posted December 9, 2012 If you don't put in the light (ie. Vray sun) then it'll render completely black You need the right view port selected and make sure it's not outside a wall. Link to comment Share on other sites More sharing options...
byoungsooahn Posted December 12, 2012 Share Posted December 12, 2012 (edited) Also check your camera exposure settings (shutter speed, F-stop like a real camera), if you already put light sources and made target geometry renderable. Edited December 12, 2012 by byoungsooahn Link to comment Share on other sites More sharing options...
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