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Is there a way to not have vray do an additional IR pass when using "from file"?


danb4026
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What is happening for your secondary bounces?

 

With Multi-Frame Incremental, you should have Light Cache on Fly-Through then on the final render end you should load your Irr from file (as it seems you are) and then put your secondary to none. The light Cache should get stored with your Irr map so there is no need to run a light cache.

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I see. That happens from time to time in our studio. We have always chalked it up to oddity. We can usual get things to work just by restarting the spawner. It could be a memory thing or it could be over my head, but I have seen it and fixed it this way. When all else fails, i use a different DR machine, but that is hardly a solution.

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The LC is not the problem, the IR map is...

 

Yeah, I already restarted the spawners and the machines themselves, to no avail. This rendering takes too long to just use my workstation but I am also wasting a lot of time trying to resolve this problem.

Edited by danb4026
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I think I may know what is causing the problem! I have a greeble in the scene casting shadows. I neglected to install the plugin on my slaves. Keeping my fingers crossed.

 

 

YUP, that was it. Added the plugin and all is well.

Edited by danb4026
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