karuna.a Posted January 17, 2013 Share Posted January 17, 2013 Studio/Institution: freelanceGenre: Residential InteriorSoftware: 3ds max 2012, Vray 2Description: Dear friends... Kindly look @ my image, give me ur valuable comments... mainly wants to increase brightness of the image, post production not helped much... Cheers... Karuna Link to comment Share on other sites More sharing options...
Corey Beaulieu Posted January 17, 2013 Share Posted January 17, 2013 AS far as lighting goes, I think you are close. It doesn't look like you placed a spot light or IES in the ceiling lights. it looks like you just used a light material. You could play a little with the exposure on your camera, but really I think you just need another layer of light. As far as the rest goes... A few CC's: -Check out the floor genorator. It looks like you mapped a plane. -Rooms like this are a bit boring so do something dramatic with the light. Maybe a volume light coming in or get an intense color shift between exterior light and interior (one is blue and one is orange). -Lastly, pick a few different wood maps. You canuse the same tone like you have, but everything looks like one map. Looking like a good start. Link to comment Share on other sites More sharing options...
karuna.a Posted January 17, 2013 Author Share Posted January 17, 2013 Hey Corey.. ThanQ for your comments... * I will use IES for those areas and may be one more vray light as you suggested * I never been worked with max script. I will definitely try it... * I will post after update all those thanQ again for your time and valuable comments... Cheers, Karuna Link to comment Share on other sites More sharing options...
karuna.a Posted January 18, 2013 Author Share Posted January 18, 2013 Hi Corey.. I have changed the texture and bit of post production is making this image little alive... one more angle cheers... Karuna Link to comment Share on other sites More sharing options...
karuna.a Posted January 27, 2013 Author Share Posted January 27, 2013 Link to comment Share on other sites More sharing options...
dantrodgers Posted January 29, 2013 Share Posted January 29, 2013 (edited) really like the materials you have on the sofas, they looks near perfect. The 3rd image (or your original) looks much better, the main problem area for me is the floor. Im guessing that the floor wasn't created using floor generator? and the bump map is 90 degrees out too. http://www.cg-source.com/floorgenerator.php Heres a link to floor generator and a video tutorial Edited January 29, 2013 by dantrodgers Link to comment Share on other sites More sharing options...
matthewgriswold Posted January 29, 2013 Share Posted January 29, 2013 Karuna, these are shaping up nicely. My only criticism is the placement of the background image in Post #5. Your camera is so low that you really wouldn't be able to see the horizon. Consider raising the camera or lowering the background so it matches up better. ...also, throw a verticals correction on the camera. Some of your objects/walls are close to the edge of the frame, but they're not running parallel to the edge of the frame...this is really only personal bias, but it seems distracting. Link to comment Share on other sites More sharing options...
karuna.a Posted February 5, 2013 Author Share Posted February 5, 2013 hi... Matt Griswold Thanx a lot for ur comments... I will work on it.. Cheers... Karuna Link to comment Share on other sites More sharing options...
karuna.a Posted February 5, 2013 Author Share Posted February 5, 2013 Hi Dan Rodgers.... ThanQ i will try learn floor generator.. Cheers... Karuna Link to comment Share on other sites More sharing options...
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