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Specialised Vray types


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Override is for an situation like a hardwood floor in a white room. This would render in a way that turned the white walls brown because of colored GI reflecting off of the floors. The Override allows you to set a different material as a GI bounce than the base material.

 

SSS and FastSSS are for skin and maybe ceramic type material. A material where there are different colors beneath the surface. (sub surface scattering)

 

Blend is like carpaint or like what you would use for architectural glass where there are coatings on top of reagular glass.

 

The rest and for more about these you can read yourself: http://www.spot3d.com/vray/help/200R1/

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