Sketchrender Posted January 23, 2013 Share Posted January 23, 2013 I am aware that Autodesk dropped the file extension. Is there any way of getting a .3dr file in to Max 2013, script of otherwise? Thank you Phil Link to comment Share on other sites More sharing options...
Sketchrender Posted January 23, 2013 Author Share Posted January 23, 2013 Is anybody running an older version of max pre 2009 , they still had the extension in that i believe Phil Link to comment Share on other sites More sharing options...
John Dollus Posted January 23, 2013 Share Posted January 23, 2013 I have Viz2008 here and it isn't listed as a valid extension for import Link to comment Share on other sites More sharing options...
Sketchrender Posted January 24, 2013 Author Share Posted January 24, 2013 John Thank you very much. Phil Link to comment Share on other sites More sharing options...
Josef Wienerroither Posted January 24, 2013 Share Posted January 24, 2013 (edited) If it's the .3dr format which i know, than it's by any means a format Max never supported out of the box. It's 3D RipperDX's native format. And i'm not aware of any other .3dr format Max would have support for in the past, nor i ever heard of such a format in existence http://www.deep-shadows.com/hax/3DRipperDX.htm 3d Ripper is a tool to rip realtime 3d geometry plus textures right out of a realtime application or game using D3D. It comes with plugins to import it's own format into Max, i don't know wether they are at Max 2013 version already or not Edited January 25, 2013 by spacefrog Link to comment Share on other sites More sharing options...
michalrad Posted January 25, 2013 Share Posted January 25, 2013 Extra! Link to comment Share on other sites More sharing options...
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