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GPU for 3ds Max 2013 and Vray RT


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Hello there,

ATM I'm a not very satisfied owner of two Quadros:

Quadro 4000 and Quadro 2000.

Both I use with my good old friends 3Ds Max 2011 + Vray and AutoCAD 2012.

In general everything's good. Both cards work great (with not a big difference in viewport performance) and sometimes I hope things will go a little bit faster.

 

The bad thing is both of them suck, in general.

First of this is the second time this year I send the Quadro 4000 to the service because the vent started to produce a lot of noise out of the sudden which is a bed. (The first one french-fried. Don't ask how because I don't know.)

The Quadro 2000 - after only 3 weeks of use, a high frequency ultrasound started to come out of it forcing my brain wiggle in its nest giving me headaches and such.

 

I'm. Tired. Of. This. Bull. Sheet.

Also I plan to advance to 3ds max 2013 soon and I wander:

What am I supposed to do?

What GPU I should get for the best VIEWPORT performance?

FirePro or Quadro? (please not again..)

Radeon or GeForce?

 

I went through a lot of benchmarks on the web which confused me even more.

Some say FirePro tear the Quadros apart but others say they don't have performance drivers.

Some say GeForces kickass but can't say wether in viewport or VrayRT or is it about D3D or Nitrous.

Some say Quadros are the way-to-go but they not very strong at CUDA.

 

Only one thing interests me:

What should I get for the best VIEWPORT performance with the smallest lag? (Without waiting 10 seconds every time I want to select and object)

I am not interested in GPU RENDERING.

 

Please help?:confused::confused:

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Yes I assembled the system myself.

Everything works fine except of it.

 

It's a i7 3930K on P9X79 Deluxe

G.Skill 4x8GB DDR3 1600Mhz Ripjaws

Corsair TX 850W V2 Active PSU

OCZ Vertex 3 2.5'' 128GB SSD

 

And some Fractal Design full tower case I dont remamber its model.

 

Anyway I put everything in this pc and Im very happy with it except of the quadro 4000 nutsack.

Looking for a bench for the buck replacement.

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The Quadro 2000 that makes the high-pitch sound - that is probably one of the power transistors going bad. I would request the card replaced.

This could happen with an inadequate power supply, but that appears not to be the case for you. The 2000 is powered through the bus and should be receiving pretty "clean" power.

 

I would say that if a 4000 doesn't "cut it", no GeForce will really. Nitrous or not.

I would not commit into a more expensive model though without trying it out (i know, pretty hard).

Where I am going to is...maybe it is you? (your workflow/expectations)...

 

What kind of poly-counts are we talking here? What kind of texture maps?

 

Try using full-window viewports instead of having 3-4 open simultaneously, and use more layers so that you can have more control turning on/off the details that are not actually needed to be displayed when you model.

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  • 3 weeks later...

I really hope these are just my expectations, but the thing is in the year 2007 (or 2008) I bought Quadro FX1700.

For my own interest I plugged it to my current workstation (I didn't use the old Quadro for a while) and lunched max 2011.

Not a significant difference between Quadro 4000 viewport performance and Quadro FX1700.

 

I remember the great increase in performance I felt back there and I hoped to feel it again, which I didn't.

 

This is why I look for an alternative. I want to start using Vray-RT and boost my viewports.

Quadro is not optimal for Vray-RT and I guess it's not the best for viewports.

 

Does Radeon offer a decent alternative as I understood nvidia's GTX 6** are worse for my purpose then GTX 5** and my local retailers can't offer me the 5th series anymore except 560.

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Well, I would say the contrary: quadros are based on GTX cards, it is the usage of ECC Ram in the top models and mainly the drivers that make the difference, but that's in viewport.

 

For GPU renderings and other computation tasks, the faster clocked GTX cards are better, as the drivers are not "castrated" yet and are utilized to their full potential. For more critical tasks, the ECC ram could be of use, but since in brute force ray-tracing each value is computed multiple times and then interpolated, even if memory errors occure now and then, it is not a big deal.

 

If you 470 is producing artifacts, most likely it is overheating. Fermi cards were always notoriously hot.

Try cleaning the cooler thoroughly - canned air or even better a compressor will blast dust off + A slightly moist toothbrush for grim etc should work. If the problem persists, before throwing it away, try taking the whole cooler off the card and replace the thermal paste (after cleaning the dried old one). The newest GTX cards won't produce that much better results in viewport, so it does worth squeezing as much life as its left out of the card.

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  • 10 months later...

Dear Dimitris, Thank you for your information, Regarding to Quadros, But I really experience a very low viewport performance of 4000k quadros, And I am using full-window viewport all time, Regarding to the poly count it doesn't exceed 20 million in the hardest way, I am really about to send the workstation for refund, But I really want something more efficient to work with, It is so slow in heavy interior scenes, And for your information I work on Dell percision t7oo dual xeon 2.3, 32 gb Ram,

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