bluediablito Posted February 6, 2013 Share Posted February 6, 2013 Hello all. I am currently working on a project and was looking for some help / guidance. --I am working on some still images that may be printed on poster size canvas ( i don't know the size until next month when i have to submit the file). i am ruining into some problems and i have tried almost everything under the sun. can someone please help me. some of the problems that i see (feel free to point out any of the one not listed) --My resolution is 1920x1080 and when i zoom into the images it shows pixelated not high quality. --For some reason my edges are shops (edges look pixalated) --The whites are blown. --anything else that may help please tell me thank you. --whats a good size for a high quality image that can be printed into a poster? I have attached the image along with my settings Link to comment Share on other sites More sharing options...
Corey Beaulieu Posted February 6, 2013 Share Posted February 6, 2013 You have some different settings than I would use, but the 2 or 3 that relate to the quality of the image are: -I would count on rendering at 4k. If you are printing it, it will be worth the extra render time. -Try a different AA filter. Try just using the area filter on its default settings. I have never needed a different filter. -You will want to bump up your Irr settings too. 50/20 is really low. Try 70/35. The rest of our differences in setting would not effect the pixilation of the image. Link to comment Share on other sites More sharing options...
Ismael Posted February 6, 2013 Share Posted February 6, 2013 http://forums.cgarchitect.com/12006-poster-size-prints-resolution.html Link to comment Share on other sites More sharing options...
Scott Schroeder Posted February 6, 2013 Share Posted February 6, 2013 I'd move away from linear color mapping if you whites are getting blown out. I tend to use Reinhard and tweak the settings a bit. I'd also not use an odd value of 1.2 for your global subdivs. Generally, you more than likely want to keep that at 1 unless you absolutely need to up it. If you have to change it, I like to keep nice and even numbers so I know the math will work, such as 2. You can't zoom into a render image and not expect it to pixelate. Even if I render at 400,000x400,000 pixels, if I zoom past 100% I will see the image start to degrade. Now, if you are meaning that you are looking at it at 100% of it's size and it looks pixelated, then I would do as Corey said and try a different AA filter, like the basic area filter which is a blurring filter that helps soften edges. Link to comment Share on other sites More sharing options...
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