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Wip- Mr. Corona department


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Studio/Institution: Universidad Autonoma de Tlaxcala
Client: Mr. Corona
Genre: Residential Interior
Software: 3ds Max/ V-ray/ Psd
Description:

Hi every one ! :) this is my first post in this great forum.

Expecting their Comments and suggestions, i leave you this interior. All was modeled in 3ds Max.

Edited by eduardocuatecontzi
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  • 2 weeks later...

First of all i apologise for don´t reply my post at the last days, but i´ve had a lot of work.

So i´ve made some changes in my work thanks to your suggestions.

About of my camera angle, i think, that i was triying to show the dsw Chair like a way of inspiration, So, with your suggestions i´ve changed my camera angle for to focus all the architectonic space.

Thanks to everybody for your comments.

int2q.jpg

intok.jpg

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I wouldn't roll the camera at all. Just keep the verticals straight and let the camera/viewer focus on the focal point of the image. Roll cameras are for details of buildings that are disorienting anyways and they are used to give stability to various angular elements. This is not your scene.

 

that said, you have a nice base. The scene is simple enough to go absolutely crazy with small details. Consider using displacement and a lot of grunge maps. Your steel beams in the background merely touch. These elements connect through heavy metal bolts and brackets. They also don't really smooth sand the metal before painting. The will likely look beat up. Lastly, I think the post-production could be heavier handed with contrast and it could really benefit from a volume light source. Atmosphere! Dust in the Air.

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  • 3 weeks later...

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