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the grass color bleeding on my house :( what you think?


orenvfx
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hi guys

 

i have a scene of house with grass area around

the light in the scene is vray sun + dome light with hdri image of sky.

 

the wall of the house should be a brown / cream , but the client say its greenish image

 

and not good.

its happend sometims to me. the wall do not have reflaction.

i know i can solve its in photoshop in the post procces but i seek for a real solution in max but not with material override.

color balance with camera vray? i think i aplly this too. what you think the right think to do? the images is here:

 

gevacam021002.jpg

 

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gevacam031002.jpg

 

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How much green does your HDRI have? If you are using an HDRI that was shot in the middle of a grassy field, you are going to get some green color cast no matter what. How did you match your color of the walls to the spec you were given? Use the eye drop tool to sample it? RGB values? Just get it close enough with your eye and monitor?

 

If your grass is bleeding to much green just add in a GI color override in your material. Use a neutral 128 gray or a much lighter green color and you'll see your bleed effect go away. I'm not sure why you say you don't want to do this. It's the simplest away around color bleeds. Or you can just fix it in Photoshop with a color select of your wall. Again, why you are avoiding a very easy and simple solution doesn't make sense. Being a render "purist" isn't very effective and there is nothing wrong with fixing colors in post or using material overrides.

 

If your client is being a hard case with your colors, you'll want to avoid any and all color balancing in your camera. Just use the neutral white. If they are expecting an exact hue, color balancing will throw it off. You are working to appease your client and some of them, while you can explain until you are blue in the face that sunlight will cause certain colors to look slightly different, they just don't care or want to understand. They want to see the exact color they told you to put on there so you have to suck up your pride and render with a mostly white environment light and sun.

 

And, yes, your walls do indeed look like they are much more green than brown.

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