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Advice Requested!


ciananpuckett
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Hey there, first post, so please be gentle.

 

I'm using 3DS Max to create geometry for a game project that I have shelved and re-shelved over and over. So now, I am trying to create a Dyson Sphere (for those that don't know, I will put it simple: A shell around an entire solar system).

 

So, I will get right to the point:

1) Lighting: How should I go about this? I would like to create an actual Light-Emitting Sun, if at all possible. However, comma, when I tried before, I ended up with photometrics being blocked out when I activated shadow mapping.

 

2) Solar Shade: To Create artificial day\night cycles on the inner skin of the Sphere. How would I make it so the lighting above would work with that?

 

Thanks in advance. Bonus points if you can give me a step-by-step.

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