danb4026 Posted February 25, 2013 Share Posted February 25, 2013 I am using 2 dome lights, each with the same HDR image (not instanced). One is for enviroment/reflection and the other is light source. I want to to be able to horizontally rotate the lighting VrayHDRI and have the reflection VrayHDRI rotate equally. How can I link the the HDR maps to do this? Link to comment Share on other sites More sharing options...
cg_Butler Posted February 26, 2013 Share Posted February 26, 2013 Check out the Wire parameters options in this cracking little how to from Mintviz. It's eactly what you need. You can wire the rotation of the texture to the rotation of the sky dome. Happy days! http://www.workshop.mintviz.com/tutorials/hdri-exterior-lighting-with-vray/ Link to comment Share on other sites More sharing options...
danb4026 Posted February 26, 2013 Author Share Posted February 26, 2013 Thanks Andy! Very informative and gives good results. I wonder which method is generally preferred....1) as in the link above, with vray sun matched to vraydome/hdri, or 2) using 2 dome lights with the same VrayHDRI, 1 for lighting and 1 for environment. I find 2 domes to be easier to setup although it does requires a high res hdr and some play with the gamma to produce good shadows. You certainly have the advantage of matching/direct light with method 1. I am interested to see who prefers what. One change I would make to method 1, is to set the wire parameters to "bi directional" rather than one way. This way you can also use horizontal rotation withing the VrayHDRI parameters to rotate the dome and sun. Link to comment Share on other sites More sharing options...
cg_Butler Posted February 26, 2013 Share Posted February 26, 2013 I personally haven't used his method of linking VRaySun with a sky dome. SO I'm with you on the preference for two domes. Bi-directional is a great shout! You should suggest it on the posts at the bottom to James. He'll no doubt update it to include that option too. He's good like that. I think he's a member on here too so might even see this! Or you could send him a link to this post and suggest to him to add it on to his workflow. Link to comment Share on other sites More sharing options...
danb4026 Posted February 26, 2013 Author Share Posted February 26, 2013 For the sake of argument I uploaded sample renderings using the 2 methods. The first is vraysun/dome combo and the second is 2 dome lights. All of the HDRI's are set to multipliers of 1, as well as gamma 1, so as to be comparative. They both have the same HDR in the environment slot as well and the vray cameras have exactly the same setup. The real difference is obviously the direct light that the sun provides, and it dramatically changes the image. The question really is, whats your preference and which is more true to life. Link to comment Share on other sites More sharing options...
ARTE DELLA VITA Posted February 26, 2013 Share Posted February 26, 2013 i had an hdri that i loved to use but i could not get strong shadows from it no matter what tests i did with the gamma but the sky and look of the hdri was what i wanted so i had to use either the vray sun or direct light to give me the shadows i wanted for that exterior scene and there are other hdris that i have that really give me the shadows i want with just dropping the gamma value from 1 so i never needed other lights. So it depends on how you want to work, to change colors of lights in the scene is the real issue for me, either i have to play with the hdri color in photoshop first or color correct it in 3ds max which takes more time. mostly its easier to work with standard direct light because i change colors on the fly with very nice results and it is fast may i say and i can stil use the hdri to give me some color variation weak or strong. Link to comment Share on other sites More sharing options...
Nic H Posted February 26, 2013 Share Posted February 26, 2013 i dont understand a word of that ^ if you have good quality HDRI (guthrie) the lowering gamma trick works fantastically for harder shadows its a bit tricky to get a sun to match with hdri lighting - looks too cg much prefer if possible to use a single hdri i do however often use 2 hdri - 1 for diffuse, the other for spec and reflect. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now