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Backwards Compatibility


Michael J. Brown
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I know that Max objects/scenes are not backward compatible. But does anyone know if generic exports such as .3ds or .fbx will open in previous version of Max?

 

I'd test this out myself to see, except that we've got a big snow storm coming our way and I've been given clearance to work from home tomorrow. However, if i'm not able to translate several of the key objects from this scene to continue work on my older version of Max, then I'll have to come in tomorrow afterall.

 

Thanks.

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