Darren K Posted October 4, 2004 Share Posted October 4, 2004 I am having great difficulty in using HDRI's in lighting architectural models. The interiors seen through the glass are completely pitch black. Does anyone have any tips on using the filter/fussion shader with the image. The tutorial at http://www.cartesiuscreations.com/tutorials/sadie_tut/sadie.html is useful but needs to be updated to 8.5. Any advice would really be appreciated. Link to comment Share on other sites More sharing options...
STRAT Posted October 4, 2004 Share Posted October 4, 2004 if using R8.5 or higher you dont need to use the fussion filter. just place the HDR file directly into the luminance channel changing the mix mode to multiply. how about post up a piccy showing your problem areas? Link to comment Share on other sites More sharing options...
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