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Backburner pre-calculate FG and GI for short animation


chriswetzel
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3Ds Max Design 2013

Backburner 2013

 

I am having issues pre-calculating FG and GI maps for a 240 frame animation I intend to render. I need to use the "one file per frame" mode of calculation because the camera is static, however geometry and lighting conditions change during the animation.

 

I have read that it is possible to use Backburner to do the pre-calculation of the FG and GI maps. However I cannot get it to work properly. I send it to Backburner, and it flys through the calculations, but does not save anything. I have it set to read/write only, with "caculate fg/gi only and skip final render" checked. I also am running both 3Ds and Backburner as administrator, as that was one suggestion I read. I also tried calculating the FG and GI separately as well as together. I have assigned it to "all servers" and only one servers both ways as well.

 

What am I missing? Any suggestions?

 

Thanks

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