byoungsooahn Posted March 7, 2013 Share Posted March 7, 2013 Thanks in advance. Link to comment Share on other sites More sharing options...
Dimitris Tolios Posted March 7, 2013 Share Posted March 7, 2013 It does lack a couple of settings and the overall material and light editor is way more crude, but yeah, you can make renders with VRay for SU that look like they came from VRay for 3DS (or Rhino etc) just fine. Link to comment Share on other sites More sharing options...
byoungsooahn Posted March 7, 2013 Author Share Posted March 7, 2013 Dimitris, I'm heavily rely on post-editing in photoshop with render mask/render elements (reflectance, refraction, wirecolor, material ID...). Is it possible to get those render elements in Vray for SketchUp? Link to comment Share on other sites More sharing options...
Dimitris Tolios Posted March 7, 2013 Share Posted March 7, 2013 Dimitris, I'm heavily rely on post-editing in photoshop with render mask/render elements (reflectance, refraction, wirecolor, material ID...). Is it possible to get those render elements in Vray for SketchUp? Yes, you can export all of the channels you are naming and then some in Vray for Sketchup (VfSU) just fine. Again, it will get some getting used to, but it is not that bad. Link to comment Share on other sites More sharing options...
M V Posted March 11, 2013 Share Posted March 11, 2013 You have access to MatID (you set the color) and RenderID (VR sets the color automatically). The other IDs do not work from what I understand. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now