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Exhibit Designer introduction and question


daniellamb
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First I would just like to say hi! And that I'm happy I came upon this site. There is some really great information here!

 

So I have a issue I am trying to work out, and I am hoping someone here can help me with it.

 

I am trying to create an environment that I can place behind my models that won't take away from the overall structure, and won't create significantly larger rendering times.

 

I do not want to base it off a flat image, because there will need to be multiple shots of different angels.

 

I am attaching an image as an example.

 

Any help of how I can produce this effect would be greatly appreciated.

 

Thanks!

orbus-rendering.jpg

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A simple studio lighting set up with a light gray background would be my suggestion. I've done a lot of exhibit booths, both still and animation, and since exhibits are more of a product its sometime best to present it as such.

What 3d software are you using? and what do plan to render this out with?

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I completely agree, and actually this is how I have been producing my renderings for years. However, we have a new creative director at work and they would like to see us incorporate this new look.

 

As for 3d software, we are running Autodesk 3d Max 2013, and I specifically use mental ray, we have others that use scanline still though.

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