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MultiScatter problem


bertjow1
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Hallo everyone,

 

 

I got small problem with multiscatter, when I put some basic object like box or teapot, multiscatter generated them correctly on the surface. But when I am trying to put some mesh like grass blades created from splines - multiscatter generated them under surface..

Teapot and grass blades have the same basic points Z=0.0 so I have no idea what is wrong.

 

Could anyone help me with it

 

 

 

best regards

multiscatter probolems.jpg

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Hello,

 

Ok i setup it using axes, it works more or less.. just need some adjustments in 3 axis

 

but there is another problem.. i created some grass blades - group them to one object, put editablepoly modyfier, setup base point on Z axie to 0.0 (didn't convert to proxy yet) Then using blades as multiscatter object I tried generated them on surface but.. he is generate only one blade... why?

 

After render grass also doesn't look to good.

plane.jpg

ren.jpg

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