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Dark Areas Splotches - Best Solution?


vinametalmetal
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Hello again, after 2 days working to find the better solution, i reached at the conclusion:

 

- Vray Light must have 24 subdivisions, looks like there no great impact on render time, because I m using irradiance with disabled Multipass .

 

- On Light cache enable only Retrace Treshold to avoid light artefacts on corners. 1 for value (default value).

 

Those options solve 100% my mid tome/dark áreas splotches.

 

Main settings used for tests - good render time but not for portifolio! ehhehe.

 

Image Sampler - Adaptive DMC 1/6

GI - Irradiance + Light Cache

Irradiance Medium Preset / HSPH 80 / Interp.Samples 40

Light cache 1500 / Sampler 0,02 Default / Retrace Treshold Enabled

DMC Sampler

Adaptive Amount 1.0 ( assuming 0,85 only when we have light effects on scene)

Noise treshold 0,007 - Mediun quality and good render time

Min Samples 24

 

-------- VrayLight SkyPortal on the Windows (store with irradiance checked, to fast render, but low detail on shadows ) / Sky Linked with vray sun / VrayPhysical câmera and the usual methods to control de exposure.

 

 

Thank you, and I hope this can help someone.

Edited by vinametalmetal
Forgot to put main settings used for tests
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