biceboca Posted April 16, 2013 Share Posted April 16, 2013 Hi there, I'm rendering a big scene with vray proxies over network, with two computers. The problem is, that it seems, that the proxies are rendered with different gamma on the several computers - but only the proxies. Normal geometry is rendering fine. (See attached files, left upper side of the image...) You can see, that some buckets are brighter than others, but only at the proxies. The trees and bushes are proxies, the rest is normal geometry. I once had a similar problem, different gamma on the slave machine, but this should be fine, since everithing else is rendered fine. All assets, maps, proxies are also copied to the same path on the slave, tha should be not the problem. Has anyone an idea? Many thanks! Link to comment Share on other sites More sharing options...
cg_Butler Posted April 16, 2013 Share Posted April 16, 2013 Are you rendering the GI at the same time? Try rendering and saving the GI calculations first and then rendering a second pass getting the GI from file. Try this with Irradiance Map as primary and Light Cache as secondary bounces. Let us know if that fixes the problem. Link to comment Share on other sites More sharing options...
biceboca Posted April 16, 2013 Author Share Posted April 16, 2013 I did that with brute force, tought this would be te easiest setup. But thanks for the tip, I`ll report back if I find a solution. One thing is sure, if I change back the proxies to normal meshes, everything is fine... Link to comment Share on other sites More sharing options...
bulenthalibram Posted October 31, 2013 Share Posted October 31, 2013 Hello, I have the same problem with the proxies and distributed rendering. Did you find the solution for the problem? Link to comment Share on other sites More sharing options...
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