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thomascoote
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Hi all, just joined today and been looking through the galleries - some major talent on here so would appreciate some feedback on one of my university projects.

 

The scene was made in 3DSMax Design 2013, rendered with Vray. I used the Marvelous Designer 2 trial to create the bed sheets, curtain and floor mat. Evaluation is a big part of my marks, so any feedback on what you like/dislike and if possible, how you would change it would be greatly appreciated.

 

Thanks

 

Render_Composite_Final_2_JPEG.jpg

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Nothing makes sense in the scene. You have super modern art next to butterfly pictures. Why place a gigantic mirror where you have it? Your lamp is way too small, and again, where it is placed isn't practical if you are going to be reading in bed. Your rug makes no sense either. You'll be tripping over that thing left and right. Your colors really conflict with each other as well. You have two different types of night stands

 

There is no sense of togetherness with your scene, it's just a jumble of objects. It feels as if your scene was assembled from a garage sale.

 

Lighting is decent, but a little flat in areas. Some AO would really help behind the bed on the wall. There is that strange highlight on the curtain. You could use some reflections on the wood floor as well. The background should be properly exposed for a photograph, ie blown out a bit. And what floor are you on? The 100th? You wouldn't just see sky like that unless you are floating way up in space.

 

The only thing that looks good in the scene is the bed sheets. But what color is the mattress? Black?

 

With some tweaking you can really get this scene to look fantastic. You've got a good start, but a little bit more to go.

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Nothing makes sense in the scene. You have super modern art next to butterfly pictures. Why place a gigantic mirror where you have it? Your lamp is way too small, and again, where it is placed isn't practical if you are going to be reading in bed. Your rug makes no sense either. You'll be tripping over that thing left and right. Your colors really conflict with each other as well. You have two different types of night stands

 

There is no sense of togetherness with your scene, it's just a jumble of objects. It feels as if your scene was assembled from a garage sale.

 

Lighting is decent, but a little flat in areas. Some AO would really help behind the bed on the wall. There is that strange highlight on the curtain. You could use some reflections on the wood floor as well. The background should be properly exposed for a photograph, ie blown out a bit. And what floor are you on? The 100th? You wouldn't just see sky like that unless you are floating way up in space.

 

The only thing that looks good in the scene is the bed sheets. But what color is the mattress? Black?

 

With some tweaking you can really get this scene to look fantastic. You've got a good start, but a little bit more to go.

 

Thanks for the reply, a good list of things I can work on thanks. Now that you've pointed it all out, I can see what you mean, I'll go back to the drawing board and make some changes here.

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I think the best advice i can give is for you to match a good photo. The danger of doing it from one's "brain" is that stuff gets chucked on in the most absurd way

Have a peek in pininterest for bedrooms and match the shot completely from the modelling / furniture to the lighting.

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Composition. Go online. There are a lot of books on composition both related to exteriors and interiors. Cgarchitect, ronenbekerman and a couple of others host quite a number of good images. You really dont need anyone correcting you. You could compare and see where your flaws are. Personally I find it easy to create a good compostion from a plan view working on my sketchbook before taking it to 3d. This helps the flow in your design before adding the "extras". Composition does take a while to master mind you and is a continual learning process. All the best Coote.

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Thank you for the replies, definitely pointed me in the right direction, and I appreciate the feedback. Hopefully I can eventually produce some pieces to the standards shown in the galleries here - a long way off, but would be an amazing achievement.

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Hi all, just joined today and been looking through the galleries - some major talent on here so would appreciate some feedback on one of my university projects.

 

The scene was made in 3DSMax Design 2013, rendered with Vray. I used the Marvelous Designer 2 trial to create the bed sheets, curtain and floor mat. Evaluation is a big part of my marks, so any feedback on what you like/dislike and if possible, how you would change it would be greatly appreciated.

 

Thanks

 

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just do what VelvetElvis says. He has give you good outline.best wishes for your project:)

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Go to http://www.houzz.com Look at some of the images of bedrooms. Most of these images were photographed by professional photogs. Look at their lighting, setups, camera positions, compositions. Learning the settings of VRay and how to model is really 10% of it. To be a great visualizer you need to be an architectural designer, interior designer, landscape designer, photographer, computer wiz, artist, photoshop pro, businessman, pitch seller, advertising agent, among a hundred other skills.

 

A good place to start to to look at other viz artists and photography and keep a saved library of images you love. Let those inspire you and really decide on what it is you love about each of those images. Try to replicate that in your work. It's a long road, but a fun one. I still learn something everyday and I love that.

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