icedev Posted June 3, 2013 Share Posted June 3, 2013 hi all, there are light artifacts you can see below, and don't no how to fix i use vray, light cache and irradience map and just one light, vray dome and hdri. Link to comment Share on other sites More sharing options...
Chris MacDonald Posted June 3, 2013 Share Posted June 3, 2013 (edited) Turn off "reflective caustics" [edit] And refractive caustics too. Edited June 3, 2013 by Macker Link to comment Share on other sites More sharing options...
cg_Butler Posted June 4, 2013 Share Posted June 4, 2013 Also check that your glass material has affect shadows ticked. These blobs sometimes appear when that isn't enable on refractive materials. Link to comment Share on other sites More sharing options...
matthewgriswold Posted June 4, 2013 Share Posted June 4, 2013 I've had this happen when bringing in geometry from Revit -> 3ds Max....something gets screwy in the FBX export, or import. If the above suggestions don't work, try the old fashioned override-material-on-certain-objects trick, to isolate the problem piece of the model. Consider remodeling that piece in 3ds Max. Link to comment Share on other sites More sharing options...
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