mikebolton Posted June 5, 2013 Share Posted June 5, 2013 I've been asked to use this stonework on an exterior image i'm doing. Any help on how I could make the seamless and tileable? I've tried but keep getting a repeat. Any help would be appreciated! Link to comment Share on other sites More sharing options...
adamd1 Posted June 5, 2013 Share Posted June 5, 2013 Mirror it in photoshop, as well as some editing to make the mirror work properly. Link to comment Share on other sites More sharing options...
M V Posted June 5, 2013 Share Posted June 5, 2013 Link to comment Share on other sites More sharing options...
RyderSK Posted June 5, 2013 Share Posted June 5, 2013 The only way you won't get repeat from such small sample is some of the texture synthesis tools available (sparse...). There was one just for bricks, can't remember straight from head now, that let you manually draw shapes around bricks and would generate variations computed based on it. Might be worth looking into unless short on time, it which case, just tediously manual retouch. Link to comment Share on other sites More sharing options...
heni30 Posted June 6, 2013 Share Posted June 6, 2013 What I do is put together several pictures together, then copy 4 or 5 different stones and move them around to break up the repeating pattern. Link to comment Share on other sites More sharing options...
thiyagu arjunan Posted June 6, 2013 Share Posted June 6, 2013 (edited) just try cg textures....learn ps well....lol okieeeeeeeeeee Edited June 10, 2013 by arjuraj Link to comment Share on other sites More sharing options...
antonilluch Posted June 6, 2013 Share Posted June 6, 2013 You can use a software like Pixplant http://www.pixplant.com/ it cat generate seamless texture and maps from a single texture. Link to comment Share on other sites More sharing options...
notamondayfan Posted June 7, 2013 Share Posted June 7, 2013 If it's vitally important that you need to use the photographed stone, then I would cut the stone into individual stones. Then I would duplicate them, and flip them horizontally, then duplicate again and flip vertically (so long as the lighting on the stone isn't obvious), then duplicate them again and alter the hue, saturation and contrast slightly. That will give you plenty of variation. I'd then re-build the wall, starting with the seams so it's tileable from the start, then fill the in-between areas with random stones. Quite time consuming but it does work. Dean Link to comment Share on other sites More sharing options...
notamondayfan Posted June 7, 2013 Share Posted June 7, 2013 just try cg textures or total tex vol 1 in cg percia...u can get same like this A link to the actually collection when the OP can purchase from would be more beneficial than pointing them towards ripping off someone's work. Link to comment Share on other sites More sharing options...
Tommy L Posted June 7, 2013 Share Posted June 7, 2013 If it's vitally important that you need to use the photographed stone, then I would cut the stone into individual stones. Then I would duplicate them, and flip them horizontally, then duplicate again and flip vertically (so long as the lighting on the stone isn't obvious), then duplicate them again and alter the hue, saturation and contrast slightly. That will give you plenty of variation. I'd then re-build the wall, starting with the seams so it's tileable from the start, then fill the in-between areas with random stones. Quite time consuming but it does work. Dean and when your done use the OFFSET filter in Photoshop to fix your edges. Better than mirroring as you can see a mirror tiling. Link to comment Share on other sites More sharing options...
notamondayfan Posted June 7, 2013 Share Posted June 7, 2013 and when your done use the OFFSET filter in Photoshop to fix your edges. Better than mirroring as you can see a mirror tiling. That'll just cause a bad edge and will be more visible and kind of defeats the point in manually reconstructing the stones in the first place. The way to do the seam is to create a column of stone in the CENTRE of the canvas, THEN offset it so it covers both the right and left edges, then manually fill the empty space. Dean Link to comment Share on other sites More sharing options...
shauncarollo Posted June 11, 2013 Share Posted June 11, 2013 http://www.photoshoptextures.com/texture-tutorials/seamless-textures.htm Link to comment Share on other sites More sharing options...
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