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animated boat wake


Devin Johnston
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Hey, Devin.

What are you looking for? First ones that come to my mind are: With fuids, with 3d max water reactor (

) and with dirt texture (vray_attached img). But there are a few other ways we could think of.

boat_tst.jpg

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Well that would be about it. If you're using vray 2.0 (wich I'm not), you can use the dirt texture as a blend or comp texture mask and displace and map whatever you want. I also thought of using some geometry as volume select and a push modifier on top...

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Devin,

Here's the setup for the image attached earlier. In that case it was just material blend. But it could also be applied for displacement... Hope it helps let me know how it goes.

boat_setup.jpg

Edited by dmv79
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