cat Posted October 8, 2004 Share Posted October 8, 2004 Hi, I´ve some beginner problems with dwg-files in Maya 6. I was successfull in importing the dwg file of an medieval chapell but in Maya I only have a load of square shapes, acad points, polylines and stuff. It looks very strange and with some fantasy you can recognice the shape of the chapell. How can I manipulate this strange shapes? I just can select them but thats all. I would prefer to convert them into polygons. Can anybody helb me? Link to comment Share on other sites More sharing options...
MunCHeR Posted October 25, 2004 Share Posted October 25, 2004 What did the dwg file come from? I havce had wierd stuff from a dwg file exported from datacad, since the program tries to make a 3d model on the fly i had some curves extruded to make walls in + and - x axis so it was a complete botchup, also check some of your import options and check your clipping plane on your camera attribute editor, should be about .001 to 10000 for example and also I import dwg files usually at a scale of .001 or .0001 not the default 1. Cheers MunCH Link to comment Share on other sites More sharing options...
speedline Posted November 21, 2004 Share Posted November 21, 2004 Cat, I had the same problem for a cad drawing project imported on maya. If you push the "3" key you'll see your lines be more soft and sharp. I did some extruding operations with my lines but the faces result was very bad and not manageable. At the end I had to re-draw all the lines with Maya ones, snapping on the cad lines imported. If you do like this at the end you'll have a "light" model in Maya. You could try with Polytrans program, but I don't know if it works good for you. Good luck!! Link to comment Share on other sites More sharing options...
LunaCyborg Posted March 13, 2005 Share Posted March 13, 2005 A good way to resolve problems of dwg files is opening them in Adobe Illustrator or Macromedia Freehand and then convert them in an Adobe Illustrator 8 eps file. They will come as just one group to better use it for modelling in maya Link to comment Share on other sites More sharing options...
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