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House in the Woods - First attempt at ArchViz using 3DS Max and VRay.


lukesmith
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1372145697.jpg

Studio/Institution: Personal Work.
Genre: Residential Exterior
Software: 3DS Max, VRay, Multiscatter
Description:

This is a personal project of mine used to learn 3DS Max and VRay. I initially used sketchup and kerykthea for renderings, and migrated recently.

 

This is the first render I have produced from VRay after several evenings work over as many months.

 

I'm looking for any critique on all aspects of the image, to really push for photorealism.

 

Things to fix :-

More Contrast

Better Ground Texture

Addition of ZDepth

 

Luke.

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John,

 

Thank you, I can see what you mean, I wish I hadn't titled it 'House in the Woods' as that might create false conceptions... the interior also isn't fully textured or lit, as it says WIP :D!

 

I also think a better camera position and post-processing may bring life to the render, and goes back to your point of researching architectural photography which I will do.

 

Just as a note, the architecture and location is based upon D House by Lode Architects [http://static.dezeen.com/uploads/2013/03/Dezeen_D-House-by-Lode-Architecture_8.jpg]

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John, thank you for the critique. I agree that it looks a little lonely, I have some idea's for a more realistic vegetation, as well as some post-pro to liven it up. I'll take a look at some Arch Photography like you suggest, I feel the chosen camera angle/perspective could have a lot to do with it.

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