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How to blur an HDRI map?


dsp_418
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I second the Photoshop....

 

But you can also use the Mapping Type 3DS Max Standard and then scroll down and use the parameters in the Coordinates menu.

 

I'm not a big fan of the Photoshop option, that would mean create a modified version of the original map just to blur it.

The coordinates menu you're referring to, is actually the Blur option? Because I've tried that and it doesn't work.

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I didn't get the chance to try sIBL yet, hopefully I will soon.

 

Really, PS? I mean, this is the scenario. You've got lot of HDR maps you wanna check to see if they work fine with the reflection. You wanna tweak the blur, as less or more blur can make the difference. You really go to PS, tweak each image, probably at least two times each just to see how the blur is working in the reflection? And you do that on 10-20 maps?

 

If VRay HDRI material can't handle it, I'll give up. But if there's a workaround that's a different story.

And for now I've found a workaround, is not 100% the same thing, but it's working. I've mapped a VRay material to a Sphere, now I can control the blur and check as many maps as I want. Hoped for a cleaner solution though.

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